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Researchers Develop Video Game ‘Tenacity’ To Improve Mindfulness In Middle Schoolers

It is estimated that a staggering 97 percent of adolescents play video games during their spare time. While many often see video games as mere time-killers, a team of researchers from the Center for Healthy Minds at the University of Wisconsin-Madison and the University of California, Irvine see them as an opportunity to develop mindfulness in the youth.